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<div class="SRResult" id="SR_addenum">
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<div class="SRResult" id="SR_addexternalimageloader">
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  <span class="SRScope">irr::video::IVideoDriver</span>
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<div class="SRResult" id="SR_addexternalimagewriter">
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  <span class="SRScope">irr::video::IVideoDriver</span>
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  <span class="SRScope">irr::scene::ISceneManager</span>
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  <span class="SRScope">irr::scene::ISceneManager</span>
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<div class="SRResult" id="SR_addfilearchive">
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    <a id="Item45_c0" onkeydown="return searchResults.NavChild(event,45,0)" onkeypress="return searchResults.NavChild(event,45,0)" onkeyup="return searchResults.NavChild(event,45,0)" class="SRScope" href="../classirr_1_1io_1_1_i_file_system.html#afe6641c7f88a8fea0205c113b8379730" target="_parent">irr::io::IFileSystem::addFileArchive(const path &amp;filename, bool ignoreCase=true, bool ignorePaths=true, E_FILE_ARCHIVE_TYPE archiveType=EFAT_UNKNOWN, const core::stringc &amp;password=&quot;&quot;, IFileArchive **retArchive=0)=0</a>
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  <span class="SRScope">irr::gui::IGUIEnvironment</span>
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  <span class="SRScope">irr::io::IAttributes</span>
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  <span class="SRScope">irr::io::IFileSystem</span>
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  <span class="SRScope">irr::gui::IGUIEnvironment</span>
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<div class="SRResult" id="SR_addguielement">
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<div class="SRResult" id="SR_addhighlevelshadermaterial">
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    <a id="Item51_c0" onkeydown="return searchResults.NavChild(event,51,0)" onkeypress="return searchResults.NavChild(event,51,0)" onkeyup="return searchResults.NavChild(event,51,0)" class="SRScope" href="../classirr_1_1video_1_1_i_g_p_u_programming_services.html#a4a8d3b727ee9223d8baa353b82da0478" target="_parent">irr::video::IGPUProgrammingServices::addHighLevelShaderMaterial(const c8 *vertexShaderProgram, const c8 *vertexShaderEntryPointName, E_VERTEX_SHADER_TYPE vsCompileTarget, const c8 *pixelShaderProgram, const c8 *pixelShaderEntryPointName, E_PIXEL_SHADER_TYPE psCompileTarget, const c8 *geometryShaderProgram, const c8 *geometryShaderEntryPointName=&quot;main&quot;, E_GEOMETRY_SHADER_TYPE gsCompileTarget=EGST_GS_4_0, scene::E_PRIMITIVE_TYPE inType=scene::EPT_TRIANGLES, scene::E_PRIMITIVE_TYPE outType=scene::EPT_TRIANGLE_STRIP, u32 verticesOut=0, IShaderConstantSetCallBack *callback=0, E_MATERIAL_TYPE baseMaterial=video::EMT_SOLID, s32 userData=0, E_GPU_SHADING_LANGUAGE shadingLang=EGSL_DEFAULT)=0</a>
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<div class="SRResult" id="SR_addhighlevelshadermaterialfromfiles">
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  <a id="Item52" onkeydown="return searchResults.Nav(event,52)" onkeypress="return searchResults.Nav(event,52)" onkeyup="return searchResults.Nav(event,52)" class="SRSymbol" href="javascript:searchResults.Toggle('SR_addhighlevelshadermaterialfromfiles')">addHighLevelShaderMaterialFromFiles</a>
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    <a id="Item52_c0" onkeydown="return searchResults.NavChild(event,52,0)" onkeypress="return searchResults.NavChild(event,52,0)" onkeyup="return searchResults.NavChild(event,52,0)" class="SRScope" href="../classirr_1_1video_1_1_i_g_p_u_programming_services.html#aeca8039e37e386b1e203cfa38338b848" target="_parent">irr::video::IGPUProgrammingServices::addHighLevelShaderMaterialFromFiles(const io::path &amp;vertexShaderProgramFileName, const c8 *vertexShaderEntryPointName, E_VERTEX_SHADER_TYPE vsCompileTarget, const io::path &amp;pixelShaderProgramFileName, const c8 *pixelShaderEntryPointName, E_PIXEL_SHADER_TYPE psCompileTarget, const io::path &amp;geometryShaderProgramFileName, const c8 *geometryShaderEntryPointName=&quot;main&quot;, E_GEOMETRY_SHADER_TYPE gsCompileTarget=EGST_GS_4_0, scene::E_PRIMITIVE_TYPE inType=scene::EPT_TRIANGLES, scene::E_PRIMITIVE_TYPE outType=scene::EPT_TRIANGLE_STRIP, u32 verticesOut=0, IShaderConstantSetCallBack *callback=0, E_MATERIAL_TYPE baseMaterial=video::EMT_SOLID, s32 userData=0, E_GPU_SHADING_LANGUAGE shadingLang=EGSL_DEFAULT)=0</a>
    <a id="Item52_c1" onkeydown="return searchResults.NavChild(event,52,1)" onkeypress="return searchResults.NavChild(event,52,1)" onkeyup="return searchResults.NavChild(event,52,1)" class="SRScope" href="../classirr_1_1video_1_1_i_g_p_u_programming_services.html#a2e6abff7d3e976d65955aae13df5e500" target="_parent">irr::video::IGPUProgrammingServices::addHighLevelShaderMaterialFromFiles(const io::path &amp;vertexShaderProgramFileName, const c8 *vertexShaderEntryPointName=&quot;main&quot;, E_VERTEX_SHADER_TYPE vsCompileTarget=EVST_VS_1_1, const io::path &amp;pixelShaderProgramFileName=&quot;&quot;, const c8 *pixelShaderEntryPointName=&quot;main&quot;, E_PIXEL_SHADER_TYPE psCompileTarget=EPST_PS_1_1, IShaderConstantSetCallBack *callback=0, E_MATERIAL_TYPE baseMaterial=video::EMT_SOLID, s32 userData=0, E_GPU_SHADING_LANGUAGE shadingLang=EGSL_DEFAULT)</a>
    <a id="Item52_c2" onkeydown="return searchResults.NavChild(event,52,2)" onkeypress="return searchResults.NavChild(event,52,2)" onkeyup="return searchResults.NavChild(event,52,2)" class="SRScope" href="../classirr_1_1video_1_1_i_g_p_u_programming_services.html#a6ad72d2498a05669231531d54d849655" target="_parent">irr::video::IGPUProgrammingServices::addHighLevelShaderMaterialFromFiles(const io::path &amp;vertexShaderProgramFileName, const io::path &amp;pixelShaderProgramFileName=&quot;&quot;, IShaderConstantSetCallBack *callback=0, E_MATERIAL_TYPE baseMaterial=video::EMT_SOLID, s32 userData=0)</a>
    <a id="Item52_c3" onkeydown="return searchResults.NavChild(event,52,3)" onkeypress="return searchResults.NavChild(event,52,3)" onkeyup="return searchResults.NavChild(event,52,3)" class="SRScope" href="../classirr_1_1video_1_1_i_g_p_u_programming_services.html#af3c8b043db5b9b63dcd008c59fb9686b" target="_parent">irr::video::IGPUProgrammingServices::addHighLevelShaderMaterialFromFiles(const io::path &amp;vertexShaderProgramFileName, const io::path &amp;pixelShaderProgramFileName=&quot;&quot;, const io::path &amp;geometryShaderProgramFileName=&quot;&quot;, scene::E_PRIMITIVE_TYPE inType=scene::EPT_TRIANGLES, scene::E_PRIMITIVE_TYPE outType=scene::EPT_TRIANGLE_STRIP, u32 verticesOut=0, IShaderConstantSetCallBack *callback=0, E_MATERIAL_TYPE baseMaterial=video::EMT_SOLID, s32 userData=0)</a>
    <a id="Item52_c4" onkeydown="return searchResults.NavChild(event,52,4)" onkeypress="return searchResults.NavChild(event,52,4)" onkeyup="return searchResults.NavChild(event,52,4)" class="SRScope" href="../classirr_1_1video_1_1_i_g_p_u_programming_services.html#a8bd3c5d07209f90958d8e83c81dd1128" target="_parent">irr::video::IGPUProgrammingServices::addHighLevelShaderMaterialFromFiles(io::IReadFile *vertexShaderProgram, const c8 *vertexShaderEntryPointName, E_VERTEX_SHADER_TYPE vsCompileTarget, io::IReadFile *pixelShaderProgram, const c8 *pixelShaderEntryPointName, E_PIXEL_SHADER_TYPE psCompileTarget, io::IReadFile *geometryShaderProgram, const c8 *geometryShaderEntryPointName=&quot;main&quot;, E_GEOMETRY_SHADER_TYPE gsCompileTarget=EGST_GS_4_0, scene::E_PRIMITIVE_TYPE inType=scene::EPT_TRIANGLES, scene::E_PRIMITIVE_TYPE outType=scene::EPT_TRIANGLE_STRIP, u32 verticesOut=0, IShaderConstantSetCallBack *callback=0, E_MATERIAL_TYPE baseMaterial=video::EMT_SOLID, s32 userData=0, E_GPU_SHADING_LANGUAGE shadingLang=EGSL_DEFAULT)=0</a>
    <a id="Item52_c5" onkeydown="return searchResults.NavChild(event,52,5)" onkeypress="return searchResults.NavChild(event,52,5)" onkeyup="return searchResults.NavChild(event,52,5)" class="SRScope" href="../classirr_1_1video_1_1_i_g_p_u_programming_services.html#ab50a1187abec7b8b4e6a0593053daaeb" target="_parent">irr::video::IGPUProgrammingServices::addHighLevelShaderMaterialFromFiles(io::IReadFile *vertexShaderProgram, const c8 *vertexShaderEntryPointName=&quot;main&quot;, E_VERTEX_SHADER_TYPE vsCompileTarget=EVST_VS_1_1, io::IReadFile *pixelShaderProgram=0, const c8 *pixelShaderEntryPointName=&quot;main&quot;, E_PIXEL_SHADER_TYPE psCompileTarget=EPST_PS_1_1, IShaderConstantSetCallBack *callback=0, E_MATERIAL_TYPE baseMaterial=video::EMT_SOLID, s32 userData=0, E_GPU_SHADING_LANGUAGE shadingLang=EGSL_DEFAULT)</a>
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<div class="SRResult" id="SR_addhillplanemesh">
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  <span class="SRScope">irr::scene::ISceneManager</span>
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</div>
<div class="SRResult" id="SR_addicon">
 <div class="SREntry">
  <a id="Item54" onkeydown="return searchResults.Nav(event,54)" onkeypress="return searchResults.Nav(event,54)" onkeyup="return searchResults.Nav(event,54)" class="SRSymbol" href="../classirr_1_1gui_1_1_i_cursor_control.html#a102ff455c70595886281e636ef063d3b" target="_parent">addIcon</a>
  <span class="SRScope">irr::gui::ICursorControl</span>
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</div>
<div class="SRResult" id="SR_addimage">
 <div class="SREntry">
  <a id="Item55" onkeydown="return searchResults.Nav(event,55)" onkeypress="return searchResults.Nav(event,55)" onkeyup="return searchResults.Nav(event,55)" class="SRSymbol" href="javascript:searchResults.Toggle('SR_addimage')">addImage</a>
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    <a id="Item55_c0" onkeydown="return searchResults.NavChild(event,55,0)" onkeypress="return searchResults.NavChild(event,55,0)" onkeyup="return searchResults.NavChild(event,55,0)" class="SRScope" href="../classirr_1_1gui_1_1_i_g_u_i_environment.html#a35cc257b3a183551a2ed0376dcec9fe4" target="_parent">irr::gui::IGUIEnvironment::addImage(video::ITexture *image, core::position2d&lt; s32 &gt; pos, bool useAlphaChannel=true, IGUIElement *parent=0, s32 id=-1, const wchar_t *text=0)=0</a>
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<div class="SRResult" id="SR_addinoutfader">
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  <span class="SRScope">irr::gui::IGUIEnvironment</span>
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<div class="SRResult" id="SR_addint">
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  <span class="SRScope">irr::io::IAttributes</span>
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<div class="SRResult" id="SR_addinternalbox">
 <div class="SREntry">
  <a id="Item58" onkeydown="return searchResults.Nav(event,58)" onkeypress="return searchResults.Nav(event,58)" onkeyup="return searchResults.Nav(event,58)" class="SRSymbol" href="../classirr_1_1core_1_1aabbox3d.html#a7ccc210a3fb0ce82765d28f2047942c5" target="_parent">addInternalBox</a>
  <span class="SRScope">irr::core::aabbox3d</span>
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<div class="SRResult" id="SR_addinternalpoint">
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